• bogdugg@sh.itjust.works
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    2 years ago

    I actually like Halo Infinite, but I stopped playing on PC because the game is pretty hostile to M&K players on a competitive level. The long queue times for M&K-only compel you to crossplay, and controllers have a significant advantage due to the aggressive auto-aim. Makes the whole experience feel a little wonky if you’re trying to rank up.

    • meat_popsicle@sh.itjust.works
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      2 years ago

      M+K plays against auto-aim? Why not willingly play against an aimbot while you’re at it.

      That just sounds miserable to me.

      • bogdugg@sh.itjust.works
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        2 years ago

        On average it represents a ~10% accuracy difference. It’s a consequence of the core game being tuned to feel best on console, and crossplay being held up as a selling point.

        Again, you can choose to queue for KB/M only, but because of the way things are set up, those queues are dead. Slower queue -> people decide to play mixed queue -> leads to slower queue -> and so on.

  • ryathal@sh.itjust.works
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    2 years ago

    Not surprised, it doesn’t really feel like a halo game. Single player was sort of fun, but not worth replaying. Halo hasn’t felt like halo since the original team left, so I’d call it generic fps at this point.

    • azvasKvklenko@sh.itjust.works
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      2 years ago

      I never played any Halo game. Which old Halo game is worth playing? Are there some good PC versions or maybe I should emulate OG XBox?

      • ryathal@sh.itjust.works
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        2 years ago

        Halo master chief collection is what you want. It has all the campaigns for 1-4 + reach & odst, they also remastered the older ones. When you play them all back to back you can really see the drop at halo 4, which was the first non Bungie game.

  • simple@lemm.ee
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    2 years ago

    They flopped hard. The game lacked content, ran poorly, and had one of the most aggressive monetization I’ve ever seen. They sold armor color palettes for $15, and doubled down hard after community backlash. The game launched without singleplayer, and when it did the singleplayer sucked.

    It sucks that this was supposed to be Xbox’s killer first party title, but the devs were just totally incompetent.

  • LCP@lemmy.world
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    2 years ago

    The article doesn’t take into consideration that you can get Halo Infinite multiplayer from the Microsoft Store as well. While there’s no way to tell how many people are on it since MS Store numbers aren’t public, I’d imagine it being somewhat significant as Halo Infinite campaign is on PC Game Pass.

  • CALIGVLA@lemmy.dbzer0.com
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    2 years ago

    Incredibly misleading and click bait article. The game still has over 6000 concurrent players daily, which is more than enough for an online game.

    • Jamie@jamie.moe
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      2 years ago

      That’d be good for an indie game, but for a AAA, free to play Halo game? That’s almost nobody compared to what they should be pulling. BF 2042 is beating it, even if by a slim margin, and it wasn’t even made free.