I’m not the person you asked, but if i had to venture a guess (and you’re genuinely asking lol) id say it’s probably a combination of a few factors, like the derivative nature of the premise, the excessive 'try hard" vibe, the unsteady, ‘too far, too fast’ escalation to an aburdly boring and low stakes ‘endgame’… I dunno, mix and match from there as you like i guess? Lol
I’m not the person you asked, but if i had to venture a guess (and you’re genuinely asking lol) id say it’s probably a combination of a few factors, like the derivative nature of the premise, the excessive 'try hard" vibe, the unsteady, ‘too far, too fast’ escalation to an aburdly boring and low stakes ‘endgame’… I dunno, mix and match from there as you like i guess? Lol
How can a low stakes ending be “too far”