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nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year ago

Sony Patent Aims To Change Game Difficulty In Real Time As You Play

insider-gaming.com

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Sony Patent Aims To Change Game Difficulty In Real Time As You Play

insider-gaming.com

nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year ago
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Sony Patent Aims To Change Game Difficulty In Real Time As You Play - Insider Gaming
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Sony has published a patent that talks of amending in-game difficulty levels in real time as a player perhaps struggles or succeeds with certain elements
  • Kbin_space_program@kbin.social
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    1 year ago

    One of the defining concepts in the game was the "director", an overarching map managing system that kept the desired pacing of the game in real time.

    • Ech@lemm.ee
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      1 year ago

      Ok? I'm not saying it didn't exist, just that I wasn't aware of it.

      • MrScottyTay@sh.itjust.works
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        1 year ago

        He's not saying you said it didn't exist he's just explaining what it was and did since you said you didn't know of it.

      • Kbin_space_program@kbin.social
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        1 year ago

        All good, just explaining briefly what it did and what valve called it.

        • Ech@lemm.ee
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          1 year ago

          Gotcha. I got the jist of it, but thanks for the additional info.

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