Former landed gentry.
Explosive ammo on a pistol is so broken. It’s ridiculous lol
One thing that really soured my taste with Andromeda was the very clunky, but for some odd reason still necessary platforming. It always ground things to a halt for me and reminded me I was playing a video game, which is not a fun feeling. Like recognizing that actors are on a set in the middle of the movie.
They also did not really explore what different species could look like. It just felt like any group I could’ve seen in the Milky Way when they had given themselves an excuse to do literally whatever they wanted. Like halo 4 choosing to have me fight the not-covenant again after 3 rounded the story out and gave them a mechanism for dropping the chief literally anywhere at any time.
I also found most of the squadmates to not be very memorable. It felt like they were going out of their way to make sure they didn’t resemble any of the previous ensembles.
That being said, I think the game did an incredible job of not falling into the usual paradigm of “this is the good option, this is the bad option.” There was a lot more nuance to some of the decisions and it really had me stopping and thinking about how I wanted to proceed.
Still, I never finished the game. Got several dozen hours and it was enjoyable enough, but a lot of dropped balls.
Like I said in my edit, I’m not entirely defending Bethesda here. I’m just trying to look at this case specifically and not let their entire history color it, as difficult as that may be. FOLON is somewhat turning this into a blame game, where I don’t think anyone’s really at fault except arguably Bethesda in that specific case.
Even with all of that in mind, Bethesda should have been in better communication with modders. There’s no doubt here. They are critical part of the overall success and staying power of their games.
From a business/PR standpoint, Bethesda missed a great opportunity to regain some rapport with the community post-Starfield
It would’ve shaved one month off their currently undetermined new release date it sounds like.
They’re saying this will take more than 2 months. They’re upset because it effectively undoes a lot of their work, which sucks, but that was always going to be the case unless bethesda went out of their way like a year ago to tell them what was coming. And remember, these guys aren’t even in the creator club or in any way communicating with Bethesda. I just think it’s a little unreasonable to be so independent while expecting Bethesda to anticipate their very specific needs.
I wish Bethesda did and maybe I’m being too generous but idk. Just not really sure I am 100% sympathetic to their plight here.
I get this project is a big deal for some folks but having a hard time accepting the argument that I shouldn’t get a better visual/overall game experience because of a mod I’ll never play and their apparent lack of communication with Bethesda. They just expected to be that high of priority? Am I reading this wrong?
Edit: reading through comments I’m a little more sympathetic to modders writ large than I am this team specifically but I get the frustration. Bethesda could’ve done everyone a solid and given a little heads up. Still, it sounds like this project has been massive in scope and basically any changes were going to cause them issues so that’s worth considering here too.
Do yourself a favor and never get curious about halo 5.
Gears on the other hand has still been rocking along and staying interesting IMO.
Much as I am loath to admit it, Diablo IV did amazing beyond its niche. Anecdotally I saw soooo many people who’d never played Diablo or any game like it get onboard.
Staying power remains to be seen of course.
It is unbelievable how poorly managed overwatch has been for years now. Talk about a cash cow they just refused to feed properly
It is utterly bizarre to me out of all the misnomers and ridiculous (sometimes offensive) terms out there in the media/hobby world, I see “boomer shooter” complained about so much more than any other. This is like the third rant I’ve seen about it in a week.
I thought Twitter and such were making a mountain out of a mole hill with how people responded to the term “Boomer“ in past years but clearly it ruffles peoples feathers way more than it should. Half the time I go through the comment histories and these are the same people that use ableist slurs regularly. I am not suggesting that OP does, I have not looked at their comments. Just a general observation.
It plays half as well as a console and compatibility is pretty impressive but far from consistent. Each game requires research just to see if it’s worth playing on it and will always look worse/play worse than on console by a large margin unless it’s an older or incredibly stripped down indie game.
Anybody who chooses it over a console wasn’t seriously considering a console in the first place. They don’t fill the same gap. The same way even switch and Wii owners often still got a PlayStation or Xbox. The libraries and the entire play experience are wildly different.
I really really like the deck but I don’t recommend it to most people because it’s fun like having Linux on your personal computer is fun. You like to tinker and see what it can do, you like a specific kind of ecosystem, and you like that the restrictions on it are few and far between (aside from performance). But this comes at a cost of UX. The fact that you need to reboot it 50% of the time you swap between handheld and desktop mode is emblematic of the entire experience. If I’m on a switch and dock it, I press a button on a controller and I’m instantly going. Deck? Controller might need to be reconnected to Bluetooth from scratch, the aspect ratio might be completely wrong, the game might panic with the change, lots can go wrong and often does.
Again the fact that a simple update can soft lock your deck until you connect to home wifi is terrible. You have to deal with a lot of little frustrations that no other system has and it just isn’t seamless like other experiences.
I love my steam deck, but it is not consumer friendly in the slightest. It needs massive improvement from the UX front, especially switching between handheld and desktop mode. And don’t even get me started on how updates work out the box. If you are not on your home network and aren’t prepared for an update it can make it unusable.
It’s a great device but it is for a slightly higher floor of tech savvy users who are willing to tolerate jank and somewhat enjoy problem solving.
The steam deck isn't competing with consoles. It isn’t even competing with the switch. It’s enticing to people who are already in the steam ecosystem and want a handheld PC to constantly tinker with.
I feel like if the headline was about PlayStation that a lot of people who share your view would suddenly be singing a different tune. Purely a “feeling” though. Not based on any concrete data lol
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Both of you are being ridiculous.
I’m willing to bet $100 this ain’t happening.