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Damn, thinking about the msn messenger brings me back to such simpler and happier times
Damn, thinking about the msn messenger brings me back to such simpler and happier times
Same experience here, it’s a fun and entertaining movie. FR is still better but that is a perfect movie IMHO, it’d be next to impossible to match or beat it in any way
Never understood what people see in that game, it was like any basic ubisoft open world game - grindy, repetitive and filled with question marks to explore and “clear”. The ground combat was exceptionally bad IIRC, I gave it up after ~6 hours.
Now if you got Bend Studio to work on a sequel… I’d be interested in that
Yeah, there hasn’t been a lot of innovation in the genre and what we have is often a buggy mess - that definitely doesn’t help the adoption of ‘deep strategy’. I love games like what you mentioned but even I get sick of them when I start running into AI or optimization issues, where games devolve into snowballing or boring tedium after the first few hours, when the UI is a frustrating mess that makes me hate every second spent on trying to make it work the way I need it to work.
Or maybe I’m just spoiled by the amount of polish and thought that goes into games like factorio or against the storm.
I really like this game! Wish it had more pve content, as it seems it’s very dependant on pvp interactions to spice up the late game, but even without that the exploration, combat and gear progression is really fun and engaging. The game also looks great and feels really good to play, neat UI and controls for both combat and building.
Basically, if it were primarily a pve sandbox game with AI to fight it’d be my dream game!
I can give so many but you’ll have to narrow down your preferences a bit ^^
I’ve recently been playing Remnant 2, Songs of Syx, Age of Darkness, dotAGE, Helldivers, Valheim, Against the Storm… all really impressive and amazing games made by (relatively) small studios or AA developers with a passion for games. If you’re completely new to the indie scene you probably can’t go wrong with Hades, Hollow Knight, Stardew Valley, Terraria
Abandon AAA, buy more indie or AA games and you’ll find what you want
Does Fluent Reader count? Doesn’t have an amazing interface but it’s free and simple to use.
Tbf the social aspect was barely functional, I can’t add friends from steam ingame since day one and we had trouble joining each other games if it was set to private.
So I wouldn’t say perfectly fine but then again, no clue if them basing everything on a psn username would fix it either.
In terms of balance it does make sense tho, it was overshadowing EAT too much. Now it's more in line with it, it has better overall sustain and reliability but a smaller burst (1 every 30 vs 2 every 60). Also works with stratagem jammers,so it might be better for bots while EATs are for bugs.
I had issues with mint but everything worked fine with PopOS. Not a large sample I know but my 2 cents
I remember being confused by the ending but tbh never to the extent it ruined the rest of the franchise retroactively. Not even Andromeda managed to so that! I still have fond memories of ME and I'm constantly tempted to replay it with the legendary edition, if only I had the time.
Even as someone that's still active here, this would never happen. Neither lemmy or Kbin were ready to replace reddit in either features, stability or support, not then and not even today. It's unfortunate but reddit is not going to go down when there is no actual competition available.
I wish i could host my own simple lightweight identity provider and authenticator that is used for fediverse instead of creating accounts everywhere. Relying on fediverse to maintain both content, but also account info, seems like a really bad idea in retrospect (even if one day we get proper ways to migrate accounts but not even Mastodon does that well yet).
It's probably be relatively easy to establish services offering these for less tech savvy people later so they can just have a central identity service with which they can roam around in any fediverse they want later.
They will eventually. It is in AAA's best interest to kill modding and theres nothing we can do about it.
Oh I think i tried at one point and when the guide started talking about inventory, playbooks and hosts in the first step it broke me a little xd
Got any decent guides on how to do it? I guess a docker compose file can do most of the work there, not sure about volume backups and other dependencies in the OS.
Wasn't that more for games like wizardry or the more modern example, legend of grimrock? It sounds more related to what a dnd party would do than just fighting hordes of enemies.
Any comparison is meaningless because for every bad thing you say, people will jump at you with the classic ol’ “its still in development”.
The fact is that it’s buggy, crashes all the time and you lose progress, it can’t be played like any actual existing MMO - it’s a demo atm even if you ignore the common resets they do officially on major releases. Until it’s actually released and can be decently reviewed from start to finish it can’t even start to compare to an actual released, playable game.