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True, but I was thinking more in a dungeon, where a simple door, can block them (or make them take a completely different, unique route. Also note that invisible creatures still need to make Stealth checks, usually more than one.
True, but I was thinking more in a dungeon, where a simple door, can block them (or make them take a completely different, unique route. Also note that invisible creatures still need to make Stealth checks, usually more than one.
For the mind, I don’t think it is a good scout. I see it as more of a flavour ability.
I think it depends. Entities in a potentially hostile area can still detect the Familiar, or Manifested Mind. I think it’s unlikely they’ll make it past 1/2 rooms, never mind an entire dungeon undetected. The entities are likely seeing this as a hostile action, and now know that there is someone nearby. They will prepare, and potentially make the situation worse for the PCs.
Edit: Should also note that abilities like Manifest Mind is VERY up to interpretation. It has no stat block, and is very limited. It can hover just above the ground, not fly, and cannot pass through objects. In other words it cannot do skill checks, cannot pass a closed door, and because it sheds light, it’s a beacon for creatures to detect.
Honestly, one of the things that’s stopping me, is the lack of knowledge about the lore. Between all the worlds, timelines, deities, there’s just so much. It’s fleshed out, but very daunting.
It applies to most business.
Right now, Micro$oft is in the Extend phase.
Embrace, Extend, Extinguish.
Yeah, YT is the last holdout for me. It’s literally the only Google service I willingly sign up for. I’ve tried Piped/Invidious, but they don’t match YTs quality.
any technical solution short of DRM is provably impractical and unworkable.
Don’t give them ideas.
There’s a couple of ways to block it.
Via an application Firewall, which will run on your PC. Safing’s Portmaster works on both Linux and Windows. Objective-See’s LuLu is a good Mac option. Both of these tools are free and open source.
If you know Unity’s IPs, you could block it in your firewall. I’m guessing you do not. Though, with a little work, it can be done.
If you can’t do either, you could at the very least block it at the DNS level. This will stop the software getting those IPs. It doesn’t really work if the IPs are already baked into the software, but that is incredibly unlikely in games. A great configurable DNS provider is NextDNS. If you have the know how to self-host a Pi-Hole or Adguard Home are great options.
There’s also ways to analyse that traffic, which I won’t go into here.
Lying about collecting that data, because they do (and I block it). Not lying, but backtracking on everything else.
Just gota get it up. Might be harder than it looks, though.
Apple does not sell user data. By all means, look at their Privacy Policy (it’s easy to read), and show me where this is mentioned. They do collect it, and use it for their own marketing platform, but they don’t sell/trade it. In fact they DO anonymise the data they collect. Take a look: https://www.apple.com/privacy/docs/Differential_Privacy_Overview.pdf This is just one document, found after a quick search. They also disclose other details on their security, and other privacy (or lack thereof) aspects.
Now show me where other ad agencies, not just one or two, that goes to the same lengths, while also giving decent documentation. I’m not saying Apple is perfect (far from it).
Honestly, this is ridiculous. I’d consider it if this stopped Alphabet (Google) tracking/telemetry, and thus no ads on the entire platform. Though just for YouTube, and YouTube Music (a service I don’t use, nor care for)… nah.
Health is on-device, and is E2EE. To my knowledge, that’s always been the case. They do allow optional data linking services, but those need to be setup by the end-user. Apple should have no knowledge of this data, by default. Notes can be E2EE (with ADP), and with Journal (a new iOS feature) being E2EE. Music is a paid for service, with no ads, and is one of the more privacy respecting options. Data is needed for Music to help serve the user, and suggest artists/songs… it’s literally one of the platforms benefits, over self-hosting.
Could be the engineer didn’t have permission to see file details. They could still be readable by higher-ups, but not to the general engineer. This is how it should work, if e2ee is not used. If Dropbox allowed everyone who worked on their server to read files… that’s a huge invasion of privacy.
For reference Invisibility would make you invisible, but you still can be detected by sound, smells, tracks, etc. it’s not an instant win, for stealth. As such, you get advantage on Stealth checks.
Spell aside, have you considered other game systems? Something that doesn’t use dungeons? There are many around, some are more RP oriented, some more base building/strategy oriented, and so on. I say this because a dungeon crawl is a classic experience for D&D, I mean it’s right in the name.