I like to imagine that the childbots are made in the image of the parentbots, and the childbots eventually are tasked with picking out preferred larger parts as a growing rite.
I like to imagine that the childbots are made in the image of the parentbots, and the childbots eventually are tasked with picking out preferred larger parts as a growing rite.
If 0/0 is NaN, then does that mean 0*NaN = 0*0/0 = 0?
I’m not really understanding why this portrait looks this way… Is the black blob on the bottom left his bent leg? If it is his bent leg, what’s the tan colored bit at the bottom? Or is the black blob some random giant pouch on his hip, alongside the other more pouch-like object on his hip? Is the bow being held close to his body (arm bent?) or does he have a short left arm?
So many questions…
I had to learn emacs for my engineering computation class, up to the point that we were required to present our code in emacs if we had questions to ask during office hours.
I got quite used to it by the end of that course.
This is basically the first joke I made when I talked about the news to friends.
Played some Crisis Core FF7 (PSP) during down time on a road trip. I forgot how clunky the game feels, but it's entertaining enough.
I'd like to see how the remaster compares… According to what I've heard, the cutscenes are upscales of the original FMVs, which are both odd and intriguing.
Does that make pixel dungeon an actual roguelike? Never played the original rogue.
I play on PC but was looking for PS5 compatability regardless… I eyed up the UFB-Fusion earlier…
As for the case, I have access to lasercut acrylic on my campus so I will try to design a stacked acrylic body (have experience from making keyboards). Still stuck between implementing arcade buttons with loose wiring or if I should make a "daughter"-board PCB with low profile mechanical switch contacts.
I've been looking into building my own leverless for Tekken, but I want to make sure it's PS5 compatible. What microcontroller did you use for this project? And thank you for the small boost in determination, I needed it.
I really enjoyed Kid Icarus: Uprising on the 3DS, but I never hear anyone talk about it. It's not an fps, though.
A single player game that is exclusive to streaming would just be gone forever the instant it gets delisted.
I agree with this, but what does it have to do with GeForce Now? They don't make any games exclusive on this platform… nor do they have rights to many other games that are exclusives. Beyond that, none of the games on GeForce Now are owned by the user because the games are available through Steam or Epic mostly.
I've been thinking about the same thing. I know that the chairs I'd like to get are like $700-1000, but I can't justify that cost while not consistently making money (full-time school for now).
I do spend a lot of time sitting at my desk, so I guess if you break down the price by hours in use, it's not ridiculous to pay so much for a chair that lasts a decade.
Hopefully I can find a solid refurbish for around $400 eventually… but probably not.
I've only had issues connecting in Helldivers once so far, aside from the quick matching. On the other hand, some of the friends I've played with have been having constant problems. Not sure what's up with that.
Those sweepstakes rewards are pretty sweet though… Capcom hanafuda cards??? Though US is not eligible for it.
I am certainly interested in the 2nd game. Should I play the 1st game before then? I heard mostly good things about DD1.
I didn't know it was released on Mac at all! I hope you enjoy it if you pick it up. The game gets pretty hard, but if you are willing to learn the boss patterns it's a ton of fun.
Lies of P is a solid game! It really clicked for me after the 4th main boss. Heavy, slow weapons seems to be more useful in a second playthrough, and I'm finding some NG+ fights easier than the original NG fights.
Aside from that, I've been playing M&B Bannerlord with lots of mods. Not an amazing game, per se, but still very nostalgic for me.
Interesting that the screen has such an aggressive curve, but the scanlines and text box are relatively straight.