• 2 Posts
  • 98 Comments
Joined 2 years ago
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Cake day: June 2nd, 2023

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  • Loving it.

    On the Steam Deck, it was playable, but I couldn’t find settings that looked good and were visually clear, so I finally got around to setting up Sunshine and Moonlight (in-house streaming) and it’s amaze balls.

    I’m using a script that switches my desktop to a virtual monitor that’s the Steam Deck’s native resolution, and I recently upgraded my house to a WiFi 6 mesh network, so it’s working almost flawlessly. (I often get crashes on startup, but it’s never taken more than 3 tries, then no issues.)

    I’m still only in act 1 (limited playtime) but I’m so excited to be playing PoE again, and PoE2 is perfect for playing with a controller.


  • Mood.

    I’m not going to pay $45 for any game. If I’d known about the “never on sale, price only goes up” model they were using, I might have bought it back when it was $20, but I’ll just never play it now and I’m okay with that. There are literally hundreds of amazing games I already own to play, and if I had 100+ hours to sink into a game like this (I don’t, post-kiddos—for now, anyway), then I’d strike the earth for some Dwarf Fortress !!!FUN!!!, which I know I’ll enjoy.

    Or maybe finally get around to beating Baldur’s Gate 1… (I never made it past the early game… BG3 I’ll get to in the 2040s at this rate, ha ha!)

    Aside from people who just want to play football/CoD/D4/whatever multilayer game, I don’t understand why anyone pays full price for games. I’m glad they do, mind, since they’re subsidizing the development costs mean games get made, and I get amazing games for cheap.

    As a recent example, I nabbed MH Rise for cheap recently, and bounced off it. I might try again later, but it didn’t grab me. So glad I didn’t pay more than $15 CAD for it!



  • Brilliant. I should do that. I’m not great at skipping stuff to race faster, so the skull dungeon is really hard for me and I end up save scumming after most runs. I read about people getting to floor 200+, but I can barely get to 100 unless I waste a whole stack of staircases.

    Pausing time would make it a lot more relaxing.



  • Interesting seeing Hotline Miami make the list since I just watched a short video essay the other day explaining how OTXO is just a better game in basically every way.

    I’m still in the 80s working my way down the list, but I searched and OTXO doesn’t appear to be on the page.

    Edit: Conversely, I’m pleased to see Portal included instead of Portal 2. The Portal 2 goo was unnecessary and led to more boring puzzle solutions. Portal is a more pure, timeless game. And it has a lot of amazing mods… I should probably look into how to install Portal mods on the Deck…



  • Portal Pro I remember being great. So good that Portal 2 was a disappointment for me when it landed.

    I needed to cheat (watch the YouTube solution video) on a few solutions, iirc, too; not because they’re badly designed, just because I couldn’t wrap my head around the solution.

    It should be noted that a couple of the portal solutions need reasonably quick portal placement, so I don’t think it would be as good without KB+mouse. It took me a few tries to nail one of the techniques.



  • The text is only fucked the the way that The Onion sticks are fucked: this is only labeled satire because of the tone of the article. The content is as true as “real” news.

    The actual “fucked” content is that the author was correct, and that the wealthy benefit from hunger and the threat of starvation to maintain access to abundant cheap labour.





  • I have a slightly different perspective as someone just starting Rise as my first ever experience with this series.

    Holy shit, the tutorials are terrible. Massive info dump walls of text explaining too many systems at once, cryptic warning messages to confirm you want to dismiss the tutorials are extra confusing… And despite the massive info dumping, they don’t even tell you everything you need to know to complete the tutorial missions as you complete them. When you go to trap your first monster, there’s no tooltip to teach you how to use items in the “how to trap” explanation or NPC dialogue. I needed to google it.

    And no ability to pause in a singleplayer game? I googled some explanation about pause being on one of the menus, but I couldn’t find it. Thankfully, suspending the game on a Steam Deck pauses it, so it’s playable.

    Also, why was I given massively OP equipment and piles of loot just for logging in? The entire early game is now so easy that it’s not fun. I’m only 3 tutorials + 1 “real” mission into the game, so I’m going to try starting over without the EZ-mode loot and give it a second chance, but so far, I’m not impressed.

    If I’d bought this through Steam, I’d have refunded it already before the 2-hour playtime window closed.

    TL;DR: Terrible new-player onboarding has me questioning if I should push through.