I've never played any of the games, but I would understand that Link is a silent character that uses sign language.
Daily quests, login rewards, any other mechanic that wants to dictate when I should play, all that ruined my relation with a lot of games. I actively try to ignore them nowadays. If my line of reasoning is I should play a little more because the reward is around the corner and will be gone tomorrow, I'll let the most precious opportunity go to waste to protect my mental health.
We really do need more romance in games not being presented as a mean to get a prize. Maybe some randomness could be applied and the same actions would not always result in the desired outcomes.
It was curious when I realized, not many years ago, that people found strange to play a character with a different gender. Imagining a different sexuality is probably the same. In both cases, games don’t go deep in making you feel like the other, which is kinda sad.
I decided to give a chance to Super Virus Defense. It was made by the brother in law of my best friend, but it was described as tower defense so it sat ignored for over a year. I play on PC, but it’s very mobile like. I’m addicted. There’s a grind element to buy upgrades, but it’s been so non mindless that it reminded me of how big companies just choose to make you suffer. Specifically, I can grind while completing higher difficulties in previous levels or by playing the endless mode.
Playing it made me want to create a post with all the Brazilian indie games that I really liked over the years.