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Subscriptions are a sustainable way to do it, or so it seems from the games that have lasted 20+ years with decent player bases. I get where you’re going though, cash grabs are common in games nowadays and making a game a live service is a great way to do more monetizing, but it isn’t necessary.
I agree that it’s bittersweet to see a game change over time, and that is definitely a trade off of MMOs, but imo it’s not a total negative, a game having visible history in the world, when done well, can be a benefit.
It’s not worth it imo unless you’re doing a bundle with other Apple services (coming from someone who did switch).
If you do decide to switch, there’s software that will transfer your playlists over but if you use folders in Spotify they are not there in Apple Music which can be annoying when you have a ton of playlists.