Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 1 day agochoasquokk.auimagemessage-square126fedilinkarrow-up11.13Karrow-down112
arrow-up11.12Karrow-down1imagechoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 1 day agomessage-square126fedilink
minus-squareCharzard4261@programming.devlinkfedilinkEnglisharrow-up7·edit-29 hours agoI tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do. * May have visual artifacts like clipping
I tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do.
* May have visual artifacts like clipping