• Natanael@infosec.pub
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    12 days ago

    There’s a difference between switch 2 edition (upgraded versions) and original switch 1 versions. It can run both, you don’t need the upgrade (unless you want the newer features).

    • kautau@lemmy.world
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      12 days ago

      Do the switch 1 titles run in native (e.g. not upscaling) 1080p without paying more since that should just be a simple render change?

      • Natanael@infosec.pub
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        11 days ago

        Games that ran at 1080p in docked mode should be able to do that on Switch 2, presumably the console could be smart enough to run the game at that resolution even in portable mode.

        Otherwise, that definitely depends on the game engine and game programming. Not every game can handle arbitrary resolution changes.

      • Natanael@infosec.pub
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        11 days ago

        It’s all ARM with hardware from the same OEM.

        Yes there’s a lot of big differences, but Nintendo certainly demanded backwards compatibility from nVidia, so any major CPU and GPU instructions which games are dependent on are certainly either still implemented or emulated properly.

        https://www.nintendo.com/us/gaming-systems/switch-2/transfer-guide/compatible-games/

        They’re still in the testing process for compatibility. Any change can break assumptions the developer made, even if it’s just tiny, so some games might need patches, but so far that’s very few games.